Sea sparkle cell
Client: Nick Woolridge
Media: ZBrush; Cinema4D with Arnold render engine; Adobe Photoshop; Adobe Illustrator.
Format: 1/4 page spread in a natural science magazine.
Audience: Educated lay audience.
Objective: Sculpt an original 3D model of a microscopic subject. Present the final image in a way that showcases the "unique" morphology of sea sparkle.
Illustration last updated in June, 2018.